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Elementary
- Benchmark 1. "Use manipulatives and diagrams
to explore problems involving counting and arranging
objects."
- Cyber
Chow Combos - Discrete Mathematics (VI.2.E.1)
This site is a lesson that allows students
to explore the different combinations of lunches
from the cyber menu. Students will need
to use methods for counting combinations for this
activity.
- Mathematics
Pothole of the Week - Discrete Mathematics (VI.2.E.1,2,5&6)
Outstanding
- This site includes a collection
of "real life" problems for students to solve.
Students use manipulatives, diagrams, numbers,
and algorithms to solve these problems. The collection
includes problems appropriate for grades 4 - 6.
- Benchmark 2. "Explore sets and set relationships
by sorting and classifying objects."
- Mathematics
Pothole of the Week - Discrete Mathematics (VI.2.E.1,2,5&6)
Outstanding
- This site includes a collection
of "real life" problems for students to solve.
Students use manipulatives, diagrams, numbers,
and algorithms to solve these problems. The collection
includes problems appropriate for grades 4 - 6.
- Max's
Math Adventures - Now - Next Patterns - Discrete
Mathematics (VI.2.E.2&4)
Outstanding
- The Summer Mystery Garden is a
math and language arts game involving now - next
patterns for students in grades K-2. Hosts Max
and Ruthie challenge young students to solve math
problems by using clues embedded in a fun rhyming
poem. Students receive immediate feedback from
Max and are encouraged to self-assess by comparing
their answers to Max and Ruthie's. The Extension
activities and Teacher Guide are very beneficial.
- Benchmark 3. "Explore situations in which
they model and trace paths using figures consisting
of vertices connected by edges."
- Bike
Route - Discrete Mathematics (VI.2.E.3&6)
Help find the shortest route to Betty's house.
This interactive site is user friendly and has
a help button if there are questions.
- This
Is Mega Mathematics! - Discrete Mathematics (VI.2.E.3)
Teachers of grades 4 or 5 can choose two
activities from this site: Games On Graphs
or Untangling the Mathematics of Knots.
Good background information is provided for each
of the mini-units. Vocabulary, key concepts,
activities, resources, and lesson extensions are
also included. Each page has items hyperlinked
to an easy to understand glossary of terms.
The site is very user-friendly.
- The
Most Colorful Math Maps - Discrete Mathematics
(VI.2.E.3)
Young Map Maker. An introduction to a mathematical
perspective on coloring the regions or countries
of a map. The central problem is to try to use
a few colors as possible to color the regions,
yet not use so few that the regions aren't easily
distinguished from one another. This site
also provides activites, background information,
vocabulary, and further study activities.
- Benchmark 4. "Explore now-next patterns."
- Max's
Math Adventures - Now - Next Patterns - Discrete
Mathematics (VI.2.E.2&4)
Outstanding
- The Summer Mystery Garden is a
math and language arts game involving now - next
patterns for students in grades K-2. Hosts Max
and Ruthie challenge young students to solve math
problems by using clues embedded in a fun rhyming
poem. Students receive immediate feedback from
Max and are encouraged to self-assess by comparing
their answers to Max and Ruthie's. The Extension
activities and Teacher Guide are very beneficial.
- Benchmark 5. "Explore, develop and invent
their own algorithms to accomplish a task or to solve
numerical problems."
- How
Many Different Paths?-Discrete Mathematics - Discrete
Mathematics (VI.2.E.5)
This is a lesson where students will ultimately
work on addition and multiplication skills. Not
only will there be a connection with counting,
adding, and multiplying, but there will also be
a connection made with Pascal's Triangle. So,
take a look at the hearts and find how many different
paths you see. Your teacher many wish to view
the Teacher Introduction. This site contains teacher
lesson plans and is a student activity.
- Mathematics
Pothole of the Week - Discrete Mathematics (VI.2.E.1,2,5&6)
Outstanding
- This site includes a collection of
"real life" problems for students to solve. Students
use manipulatives, diagrams, numbers, and algorithms
to solve these problems. The collection includes
problems appropriate for grades 4 - 6.
- Benchmark 6. "Use discrete mathematics concepts
as described above to model situations and solve problems;
and look for whether or not there is a solution (existence
problems), determine how many solutions there are
(counting problems) and decide upon a best solution
(optimization problems)."
- Batting
Orders - Discrete Mathematics (VI.2.E.6)
Students determine the batting order of a softball
team using all possible arrangements and given
criteria. Students explore the concept of permutations
and combinations and apply the Fundamental Counting
Property to solve a real world problem
- Bike
Route - Discrete Mathematics (VI.2.E.3&6)
Help find the shortest route to Betty's house.
This interactive site is user friendly and has
a help button if there are questions.
- Mathematics
Pothole of the Week - Discrete Mathematics (VI.2.E.1,2,5&6)
Outstanding
- This site includes a collection
of "real life" problems for students to solve.
Students use manipulatives, diagrams, numbers,
and algorithms to solve these problems. The collection
includes problems appropriate for grades 4 - 6.
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