| Middle School
- Benchmark 1. "Locate and describe objects
in terms of their position, including compass directions,
Cartesian coordinates, latitude and longitude and
midpoints."
- Coordinates
Game - Position (II.2.MS.1)
Interactive site to plot points on a coordinate
grid. This is a student activity.
- Coordinate
Graphing - Position (II.2.MS.1)
Students will become familiar with plotting and
locating points on the coordinate plane. This
lesson will give students the opporunity to practice
plotting points with immediate feedback. Lesson
Plan and Student Projects are included.
- Latitude,
Longitude, and Mapmaking - Position (II.2.MS.1&4)
This lesson requires students to review the concepts
of latitude and longitude and to use these concepts
to create maps of different countries on the computer.
They'll conclude by discussing the reasons why
it's important to understand latitude and longitude
and by creating quizzes in which other students
can locate "mystery" places that they map on the
computer. The Crack the Code activity has students
using a map and latitude/longitude to track down
some theives.
- Math
Forum - Position (II.2.MS.1)
This site contains a lesson plan that uses "Claris
Works" to create graphs of linear equations.
Step-by-step instructions are given with accompanying
diagrams.
- Maths
Online - Position (II.2.MS.1)
This site offers an applet of the Cartesian Plane
that can be manipulated to show how the x and
y values change as a point is moved. It also lets
students see that the y-value on the x-axis is
always zero and the x-value on the y-axis is always
zero.
- What's
the Point - Position (II.2.MS.1)
This is a game where students must use their knowledge
of an X-Y coordinate plane. There are 3
levels of difficulty.
- Benchmark 2. "Locate and describe objects
in terms of their orientation and relative position,
including coincident, collinear, parallel, perpendicular;
differentiate between fixed (e.g., N- S- E- W) and
relative (e.g., right-left) orientations; recognize
and describe examples of bilateral and rotational
symmetry."
- Classification
of Patterns - Position (II.2.MS.2&3)
This site contains a complete lesson plan which
could be used to introduce geometric transformation.
A teacher's guide and some reproducible materials
are included. Some of the lesson could be done
in and interactive manner on the computer.
- I
Took a Trip on a Train - Position (II.2.MS.2)
Students are shown an overhead view of a circular
train track as well as photos "taken" from the
train's perspective. They must put the photos
in chronological order. This deals with
different perspectives and positions as related
to time.
- Math
Forum - Position (II.2.MS.1,2,3,4&5)
This sight gives detailed explanations of tessellation,
using history, vocabulary of geometric shapes
and the use of symmetry. There are several
other links of tessellations including software
information.
- Math
to Build On - Position (II.2.MS.2)
This page provides links to information on the
same website. There are lessons on parallel, perpendicular,
collinear, and more. Good general site for geometry.
This site contains teacher lesson plans.
- Stem
and Leaf Plots -Position (II.2.MS.2)
Stem and leaf plots explained.
- Stem
and Leaf Plots - Position (II.2.MS.2)
Stem and leaf plots explained.
- Stem
and Leaf Plots - Position (II.2.MS.2)
Stem and Leaf Plots that build and compare the
line plot of the data set to the stem-and-leaf
plot.
- Symmetries
and Their Properties - Position (II.2.MS.2&3)
This "Illuminations" site describes
and illustrates rotational symmetry, reflections,
translations, and glide reflections. Although
thei nvestigation is coded for grades 9 - 12 this
is appropriate and applicable for Middle School.
- Benchmark 3. "Describe translations, reflections,
rotations and dilations using the language of transformations
and employ transformations to verify congruence of
figures."
- About
a Line and a Triangle - Position (II.2.MS.3)
This site is about rotation of a line around a
fixed point. This is a student activity.
- Classification
of Patterns - Position (II.2.MS.2&3)
This site contains a complete lesson plan
which could be used to introduce geometric transformation.
A teacher's guide and some reproducible materials
are included. Some of the lesson could be done
in and interactive manner on the computer.
- Dilations
- Position (II.2.MS.3)
An interactive site to experiment with
dilations.
- Interactive
Transformations - Position (II.2.MS.3)
This site allows the student to interact with
the computer to discover the difference between
translations, rotations, and reflections.
It also allows them to make an object larger and
do a combination of transformations.
- Math
Files - Bathroom Tiles - Position (II.2.MS.3)
Outstanding
- This is a student game where students
need to decide how to rotate, reflect, and translate
one object to another object. Students can get
hints from the computer and can click on "key
ideas" to learn more about the various transformations.
This is a very interactive site for students.
- Math
Forum - Position (II.2.MS.1,2,3,4&5)
This sight gives detailed explanations of tessellation,
using history, vocabulary of geometric shapes
and the use of symmetry. There are several
other links of tessellations including software
information.
- MathsNet
Interactive - Transformations - Position (II.2.MS.3)
This site includes a variety of activities and
information that cover reflections, enlargements,
rotations and translations. Activities increase
in difficulty so the site is actually appropriate
for a wide range of grade levels.
- NCTM
Translations,Reflection,Transformations - Position
(II.2.MS.3)
Interactive Site that
reviews Reflections, Transformations, and Translations.
Students can see the shape go through theses topics.
- Quilts
- Position (II.2.MS.3)
Students have to decide which type of symmetry
is used in a quilt and then replicate that quilt
by clicking on the appropriate squares. Because
the different types of symmetry used are denoted
by H, M, S, and B, this is probably best used
in grades 5-6. Teachers should teach students
the correct transformational language. This activity
involves spatial visualization.
- Symmetries
and Their Properties - Position (II.2.MS.2&3)
- This "Illuminations" site describes
and illustrates rotational symmetry, reflections,
translations, and glide reflections. Although
the investigation is coded for grades 9 - 12
this is appropriate and applicable for Middle
School.
- The
Mathematics of Seminole Patchwork - Positon (II.2.MS.3)
This site provides background information on the
symmetry of the designs contained in the Seminole
Patchwork. Examples and explanations of the types
of transformations that are used in the designs
are given. An excellent resource for integrating
art, history, and multicultural mathematics.
- Waldo's
Interactive Math - Position (II.2.MS.3)
This interactive sites includes an activity allowing
students to manipulate practice reflections and
rotations on a coordinate plane. It allows for
practice and/or testing of skills. Some teacher
direction may be needed initially although the
directions are clear. This site uses JAVA applets.
- Benchmark 4. "Locate the position of points
or objects described by two or more conditions; locate
all the points (locus) that satisfy a given condition."
- Count
On - Position (II.2.MS.4&5)
Worm Hunt is great for practicing the coordinate
grid. The students choose a coordinate pair
to try to find a worm. They get a response
to let them know how far they are from the worm,
thus the students have to practice figuring distances
between points on the grid. This would be
an excellent game for 5th and 6th graders.
- Latitude,
Longitude, and Mapmaking - Position (II.2.MS.1&4)
This lesson requires students to review the concepts
of latitude and longitude and to use these concepts
to create maps of different countries on the computer.
They'll conclude by discussing the reasons why
it's important to understand latitude and longitude
and by creating quizzes in which other students
can locate "mystery" places that they map on the
computer. The Crack the Code activity has students
using a map and latitude/longitude to track down
some theives.
- Taxicab
Treasure Hunt - Position (II.2.MS.4)
A treasure is hidden in the city. Students are
given a map which shows the streets of the city.
After picking an intersection, the computer will
state how far it is to the treasure by using the
shortest distance in blocks. Students need to
use this new information, along with the old information,
to determine where the treasure is. Students are
then asked to write an explanation of the process
that they used to locate the treasure. Although
this explanation cannot be submitted to the creators
of the site, the teacher could informally assess
students' problem-solving skills by reading their
explanations. Student can also read what other
students have written in the past.
- Using
Graphs to Convey Information - Position (II.2.MS.4)
Students will use the given information to build
graphs representing real world situations.
- Benchmark 5. "Use concepts of position,
direction and orientation to describe the physical
world and to solve problems."
- Bridges
to Math Comprehension - Position (II.2.MS.5)
Students will collect bridge statistics to use
for geometry identification and measurement calculations.
They will collect statistics about 2-4 famous
bridges to use in calculating geometric computations
of area, parallel and intersecting lines. Results
will be compared using less than, greater than
or equal to skills. Extensions include exploring
other web sites to see student works and illustrations,
projects done with toothpicks and other materials
to build bridges and more. This unit was primarily
created for grades 4-6, but could also be used
in basic math grades 7-8.
- Count
On - Position (II.2.MS.4&5)
Worm Hunt is great for practicing the coordinate
grid. The students choose a coordinate pair
to try to find a worm. They get a response
to let them know how far they are from the worm,
thus the students have to practice figuring distances
between points on the grid. This would be
an excellent game for 5th and 6th graders.
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